Schmetterlingsfänger
Syntop
Game Design
2023
Schmetterlingsfänger
Syntop
Game Design
2023
Game Design / UI&UX Design / 3D / Unity
for Museum am Schölerberg
in collaboration with Studio Syntop
okt 2022 – apr 2023
for Museum am Schölerberg
in collaboration with Studio Syntop
okt 2022 – apr 2023
“Selektion erleben und verstehen”
As part of the natural history museum "Museum am Schölerberg" reopening in Osnabrück, I was asked to develop an educational game for a section of the permanent exhibition. Using the example of butterflies camouflaging themselves in their environment, the principle of evolution is explained.
The application, which was developed using Unity, is played on a touch monitor which is mounted horizontally on a stele so that you view into the depicted game scene from above.
You play through the eyes of a hunting bird, flying slowly over the flower meadow, looking for prey. You can choose from three levels with different flower meadows and butterflies, each with its own challenges.
At the end of the game, you receive your score and the count of camouflaged butterflies you caught. This also explains how camouflaged butterflies in particular multiply faster in their environment.
As part of the natural history museum "Museum am Schölerberg" reopening in Osnabrück, I was asked to develop an educational game for a section of the permanent exhibition. Using the example of butterflies camouflaging themselves in their environment, the principle of evolution is explained.
The application, which was developed using Unity, is played on a touch monitor which is mounted horizontally on a stele so that you view into the depicted game scene from above.
You play through the eyes of a hunting bird, flying slowly over the flower meadow, looking for prey. You can choose from three levels with different flower meadows and butterflies, each with its own challenges.
At the end of the game, you receive your score and the count of camouflaged butterflies you caught. This also explains how camouflaged butterflies in particular multiply faster in their environment.
Game Design / UI&UX Design / 3D / Unity
for Museum am Schölerberg
in collaboration with Studio Syntop
okt 2022 – apr 2023
for Museum am Schölerberg
in collaboration with Studio Syntop
okt 2022 – apr 2023
“Selektion erleben und verstehen”
As part of the natural history museum "Museum am Schölerberg" reopening in Osnabrück, I was asked to develop an educational game for a section of the permanent exhibition. Using the example of butterflies camouflaging themselves in their environment, the principle of evolution is explained.
The application, which was developed using Unity, is played on a touch monitor which is mounted horizontally on a stele so that you view into the depicted game scene from above.
You play through the eyes of a hunting bird, flying slowly over the flower meadow, looking for prey. You can choose from three levels with different flower meadows and butterflies, each with its own challenges.
At the end of the game, you receive your score and the count of camouflaged butterflies you caught. This also explains how camouflaged butterflies in particular multiply faster in their environment.
As part of the natural history museum "Museum am Schölerberg" reopening in Osnabrück, I was asked to develop an educational game for a section of the permanent exhibition. Using the example of butterflies camouflaging themselves in their environment, the principle of evolution is explained.
The application, which was developed using Unity, is played on a touch monitor which is mounted horizontally on a stele so that you view into the depicted game scene from above.
You play through the eyes of a hunting bird, flying slowly over the flower meadow, looking for prey. You can choose from three levels with different flower meadows and butterflies, each with its own challenges.
At the end of the game, you receive your score and the count of camouflaged butterflies you caught. This also explains how camouflaged butterflies in particular multiply faster in their environment.